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   Master auto*des*sys form*Z 3.9 - Free Tutorials!
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AutoDesSys FormZ is a 3D modeling application that incorporates drafting and rendering. It's the perfect tool for architects, landscape architects, engineers, product and interior designers, illustrators, and animators, whether they are mature users or novices. FormZ combines solids and surface modeling so users can create any form, real or imaginary. The highly interactive interface allows the user to generate objects graphically by using the mouse, through numeric input through the keyboard, or by mixing methods. Join Professor C. William Fox as he helps you to get the most out of this application. You can begin learning from this Virtual Training Company Tutorial right now by simply clicking on one of the links below.
auto*des*sys form*Z 3.9 Training
Access the complete auto*des*sys form*Z 3.9 Training title online with just your Web browser. Join our Online University and have unlimited access to these tutorials for auto*des*sys form*Z 3.9 plus all our 400+ other titles for one low price! LEARN MORE or SIGN UP NOW FOR INSTANT ACCESS
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Learn auto*des*sys form*Z 3.9 from our PC and Mac compatible CDRom. The affordable price of $99.95 gives you high quality software training that is easy for anyone to understand and follow. Start training straight away with our Free lesson links on the right or BUY THIS CD NOW!

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auto*des*sys form*Z 3.9
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Proper Title: auto*des*sys form*Z 3.9
Description: Click here to open / close full description
AutoDesSys FormZ is a 3D modeling application that incorporates drafting and rendering. It's the perfect tool for architects, landscape architects, engineers, product and interior designers, illustrators, and animators, whether they are mature users or novices. FormZ combines solids and surface modeling so users can create any form, real or imaginary. The highly interactive interface allows the user to generate objects graphically by using the mouse, through numeric input through the keyboard, or by mixing methods. Join Professor C. William Fox as he helps you to get the most out of this application. You can begin learning from this Virtual Training Company Tutorial right now by simply clicking on one of the links below.

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Instructor: Professor C. William Fox (more by this author)
Instruction: 149 Tutorials - Duration: 10 hrs
First Release: 2001-04-27
Compatitibility: Vista, XP, NT, 2000, 98, Mac OS9, Mac OS X 10.1+
In Stock? Yes - 2-5 days shipping
Price: $99.95
Click Here To Purchase
Why Learn With VTC?!
  1. Let an expert teach you auto*des*sys form*Z 3.9
  2. No classrooms or schedules - you learn on YOUR terms
  3. No books to read - watch instructional video right on your computer
  4. VTC training methods ensure the highest possible retention and fastest learning
  5. Use VTC materials for future reference / refresher
  6. Share CDRom training with others, friends, colleagues
  7. Used by many schools, universities, and big business world wide
  8. The most cost effective training available for auto*des*sys form*Z 3.9
 
Below is content list for all of the lessons included with the auto*des*sys form*Z 3.9 Training. Click on the linked lessons to watch Free. You must have Quicktime installed on your computer - if you are using a recent computer, then chances are you already do.
Free Demo Lessons

Introduction
movie image Overview & Versions of formZ
movie image About this Tutorial
movie image The 3D Modeling Environment
movie image Features of formZ
movie image Installation & Memory Management
movie image Launching formZ

The Interface
movie image Screen Features
movie image The Graphics Window & Window Tool Palette
movie image Viewing & Zooming
movie image The Prompts Palette
movie image The Colors/Surface Styles Palette
movie image Getting Help
movie image Turning Tools Off & On
movie image Saving Your Preferences
movie image Keyboard Command Differences between Mac & PC

Drawing 2D Shapes
movie image Drawing Rectangles
movie image Drawing Polygons (Simple & Patterned)
movie image Drawing Circles & Ellipses
movie image Generating Line Drawings
movie image Drawing Arcs
movie image Mixing Straight Lines & Arcs
movie image Drawing Spline Curves
movie image Drawing Sketches & Stream Lines
movie image Drawing 2D Enclosures
movie image Drawing with Numeric Input


... More lessons below ...

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Drawing, Viewing & Rendering 3D Objects
3D Extrusions
3D Extrusions Converged (to a Point)
3D Enclosures
Heights of Objects
Plotting & Rendering Objects
Types of Facetted Objects Generated by formZ

Generating 3D Primitives
Generating a Primitive Cube
Generating Cones & Cylinders
Generating Spheres
Generating Tori
How the Analytic Primitives are Displayed
Generating Spherical Objects

Picking Objects
Picking & Unpicking Objects
The Topological Levels
Prepicking & Postpicking

Moving, Rotating, Sizing & Mirroring Objects
Moving Objects
Reading 3D Space
Moving Entities at Different Topological Levels
Rotating Objects
Resizing (Scaling) Objects
Mirror Objects
Copying Objects
Numerically Defined Transformations

Derivative Objects
Derivative 3D Objects
Ghosted Objects
Derivative Objects from Parts of Other Objects
Derivative Objects from Complete Objects
Derivative Surface Objects
Parallel Objects
Unfolding Objects

Terrain Models
Meshed Terrain Model
Stepped Terrain Model
Triangulated Contour Model

Objects of Revolution
Lathed Objects
Helixes

Stairs
Spiral Stairs
Stairs from Paths
Stairs from Contour Lines

Sweeps Along Paths
Axial Sweeps
Two Source Sweeps
Two Path Sweeps
Boundary Sweeps
Sweeps Along Faces of Objects

Skinning
Skins Along Paths
Generating Nurbz from Skins
Cross Skinning

Meshes
Plain Meshes
Smooth Meshes
Reducing the Resolution of Meshes

Deformations
Profiles & Mesh Movement
Point Disturbances
Object deformation

Rounding Objects
Plain Rounding
Controlled Rounding

Curved Line Meshes
Controlled Curves
Controlled Meshes
Nurbz Meshes

Patches
Deriving Patches
Growing, Stitching & Attaching Patches
Dividing Patches

Metaformz
Generating & Evaluating Metaballs
Generating & Evaluating Metaformz
Modeling with Metaformz

Boolean, Trim & Stitch Operations
Union, Intersection & difference of 2D Shapes
Union, Intersection & difference of 3D Shapes
Objects Splitting Each Other
2D Booleans for 3D Modeling
Trimming & Stitching

Sections of Objects & Contours
2D Sections
3D Sections
Deriving Contour Lines

Text
Placing & Editing Text
Text Along Path & Between Lines
Editing Text Control Lines

Symbols & Instances
Creating Symbol Definitions
Placing Symbols

Attaching
Attaching Objects
Point-to-Point Attachments
Segment-to-Segment Attachments
Face-to-Face Attachments
Setting the Justification Options
Object-to-Object Attachments
Attaching Surface Objects

Aligning & Distributing
Aligning & Distributing Options

Extending Segments to Surfaces
Extending Options

Placing Objects on Other Objects
Placing Options

Attributes, Layers & Querying
Coloring Objects & Their Faces
Placing Objects on Layers
Querying Objects & Their Parts

Insertions & Deletions
Inserting Outlines
Inserting faces & Volumes
Inserting Holes
Inserting Openings
Deleting Points, Segments, Outlines & Faces

Reference Planes & Their Palette
Defining Arbitrary Reference Planes
Switching Planes from the Palette
The Reference Plane Tools

Views & Their Palettes
Saving Custom Views
The Viewing Tools

Model Example - Three Story Building Frame
File Organization & Set-Up
Constructing Slab & Columns
Duplicating & Locating Slabs & Columns
Constructing & Duplicating Stairs
Visualizing the Model

Model Example - Site & Small Building
Creating Walls, Openings and Insertions
Creating the Roof
Creating the Site
Visualizing the Completed Project

Model Example - Sail Boat using Mesh Techniques
Creating the Hull
Creating the Mast & Sails
Merging Parts and Visualizing Project

Model Example - A Flower using NURBS
Creating the Exterior Pedals
Creating the Interior Pedals
Creating the Bud, Stem & Leaves

Model Example - Toy Duck using Cage & Patches
Creating the Cage
Editing the Cage
Refining the Cage Form
Converting the Cage to a Patch Object
Detaching a Piece of the Cage

Model Example - A Mousehead using Metaformz & Patches
Creating the Head using Metaformz
Creating the Ears using Patches
Creating the Nose
Creating the Eyes
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