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   Master Carrara Studio 2 - Free Tutorials!
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Carrara Studio 2 is an exciting 3D graphics application that features tools for modeling, animation, rendering, and special effects, allowing you to create projects for the web, video, or for print. In this Virtual Training Company tutorial, Doug Sahlin will guide you through learning the tools of Carrara to create 3D scenes and objects, using the Spline, Vertex, and Metaball modelers, creating texture, rendering finished scenes, and creating and rendering animations. He begins with an introduction to the interface and the rooms of Carrara and with advice on how to plan your project. Once you are able to navigate the workspace and create objects, you will learn how to use the cameras and lighting. Some of the more advanced techniques you will learn about include creating intricate shapes, texturing your models, shading, animation techniques, animation with bones, rendering and exporting animations, and more. You will even learn to use Carrara with other software and learn where to find more resources to help optimize your use of this application. To start today, just click on one of the movie topics below.
Carrara Studio 2 Training
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Carrara Studio 2
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Proper Title: Carrara Studio 2
Description: Click here to open / close full description
Carrara Studio 2 is an exciting 3D graphics application that features tools for modeling, animation, rendering, and special effects, allowing you to create projects for the web, video, or for print. In this Virtual Training Company tutorial, Doug Sahlin will guide you through learning the tools of Carrara to create 3D scenes and objects, using the Spline, Vertex, and Metaball modelers, creating texture, rendering finished scenes, and creating and rendering animations. He begins with an introduction to the interface and the rooms of Carrara and with advice on how to plan your project. Once you are able to navigate the workspace and create objects, you will learn how to use the cameras and lighting. Some of the more advanced techniques you will learn about include creating intricate shapes, texturing your models, shading, animation techniques, animation with bones, rendering and exporting animations, and more. You will even learn to use Carrara with other software and learn where to find more resources to help optimize your use of this application. To start today, just click on one of the movie topics below.

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Instructor: Doug Sahlin (more by this author)
Instruction: 155 Tutorials - Duration: 7 hrs
First Release: 2002-10-16
Compatitibility: Vista, XP, NT, 2000, 98, Mac OS9, Mac OS X 10.1+
In Stock? Yes - 2-5 days shipping
Price: $124.95 $99.95 ON SALE!
Click Here To Purchase
Why Learn With VTC?!
  1. Let an expert teach you Carrara Studio 2
  2. No classrooms or schedules - you learn on YOUR terms
  3. No books to read - watch instructional video right on your computer
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  8. The most cost effective training available for Carrara Studio 2
 
Below is content list for all of the lessons included with the Carrara Studio 2 Training. Click on the linked lessons to watch Free. You must have Quicktime installed on your computer - if you are using a recent computer, then chances are you already do.
Free Demo Lessons

Introducing Carrara
movie image Welcome to Carrara
movie image Navigating in 3D
movie image Introducing the Interface
movie image Introducing the Rooms
movie image Exploring the Workflow
movie image
movie image Images
movie image Creating Animations
movie image Planning Your Project

Navigating the Workspace
movie image
movie image the Interface
movie image Customizing the Workspace
movie image Using Primitive Objects
movie image Creating Text
movie image Importing 3D Models
movie image Using the Properties Tray
movie image Using the Sequencer Tray
movie image Using
movie image Browser Tray

Managing Scene Elements
movie image Using Carraras Color Pickers Pt. I
movie image Using Carraras
movie image Pickers Pt. II
movie image Setting Up a Scene Pt. I
movie image Setting Up a Scene Pt. ll
movie image Setting Up a Scene
movie image lll
movie image Moving Scene Elements
movie image Scaling Scene Elements
movie image Rotating Scene Elements
movie image
movie image Scene Objects
movie image Distributing and Spacing Objects
movie image Changing Your Viewpoint
movie image Working
movie image Multiple Views
movie image Changing Preview Quality
movie image Modifying the Working Box


... More lessons below ...

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Using the
Using the Directors Camera
Using the Conical Camera
Using the Isometric
Changing Focal Point
Using Multiple Cameras

Lighting Your Scene
Setting Up
Lighting
Setting Light Properties
Aiming Lights
Using the Bulb Light
Using
Distant Light
Using the Spot Light
Using the Shape and Tube Lights
Using the Anything
Light
Using Global Illumination
Creating Special Lighting Effects Pt. I
Creating
Lighting Effects Pt. II
Creating Special Lighting Effects Pt. III
Using Environment


Modeling with Modifiers
Using Modifiers
Distorting Objects
Using
Deformers Pt. I
Using Complex Deformers Pt. ll
Using Basic Deformers
Modeling
Multiple Modifiers

Using the Spline Modeler
Introducing the Spline Modeler
Creating
Choosing Extrusion Settings
Working with Cross Sections
Working with Extrusion
Creating a Wineglass
Working with Multiple Shapes
Spline Modeler Tips and

Using the Vertex Modeler
Introducing the Vertex Modeler
Creating Vertex
Using the Polyline tool
Extruding/ Sweeping/ Lathing Vertex Objects
Lofting Vertex
Boolean Modeling
Modeling Vertex Objects
Other Vertex Modeling Techniques

Modeler Tips and Tricks

Using the Metaball Modeler
Introducing the Metaball Modeler

with Metaball Primitives
Creating a Metaball Model
Metaball Modeler Tips and

Creating Terrains
Creating Terrain Objects
Introducing the Terrain Modeler

a Terrain
Modifying a Terrain
Creating Bodies of Water
Modeling with Grayscale
Terrain Modeling Tips and Tricks

Advanced Modeling Techniques
Advanced Spline
Techniques
Creating Intricate Shapes
Modeling with Multiple Shapes
Advanced Text
Modeling with Boolean Operations
Using the Formula Modeler
Converting a
Advanced Vertex Modeling Techniques
Modeling a Characters Face
Modeling a
Face Pt. ll

Texturing Your Models
Introducing the Shader Browser
Working with
Shaders
Working with Master Shaders
Editing Textured Objects

Creating Custom
Introducing the Texture Room
Working with Shader Components Pt. I
Working with
Components Pt. II
Combining Components with Operators
Using the Natural Functions

the Shader Functions
Using the Smart Pack Pt. I
Using the Smart Pack Pt. I!
Using
Four Elements Shaders
Exploring the Shader Channels Pt. I
Exploring the Shader Channels Pt.

Using Shader Layers
Adding Shader Layers
Adding Surface Relief
Organizing Shader
Applying Labels to Objects

Advanced Shading Techniques
Understanding Mapping
Working with Texture Maps
Using Multi-Channel Mixers
Creating Realistic
Creating Textures with Video Files
Creating Marble
Creating Glass
Shader
and Tricks

Adding Special Effects
Creating Fire
Simulating Fog
Creating
Creating Fountains
Generating Particles Pt. I
Generating Particles Pt. II
a Scene
Understanding Animation
Animating with Keyframes
Using Tweeners Pt.
Using Tweeners Pt. II
Animating with Motion Paths
Animating with Physics Pt. I

with Physics Pt. II
Animating with Modifiers
Using Object Behaviors
Animation
Animating with the Storyboard Room

Character Animation
Using Motion
Creating an IK Chain
Animation with Bones
Character Animation Techniques
a Scene
Choosing a Render Engine
Choosing an Export File Format
Setting Up the
Optimizing a Render
Rendering and Exporting the Scene
Batch Rendering
an Animation
Using Motion Blur
Choosing a Rendering Engine
Choosing a File
Rendering and Exporting the Animation

Using Carrara with Other Software
Exporting
Post Render Editing
Editing Animations

Conclusion
Carrara Internet
Where To Go From Here
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